Hello, Iām Rajvind, a 3D artist based in Malaysia, specializing in asset and environment creations for games and films. My skill sets range from modeling, sculpting, material creations, texturing and lighting.
My goal and dream job is to create, contribute, and collaborate on amazing projects with artists worldwide, grow into an amazing artist, and one day to share knowledge and grow with future creatives.
Worked for Sumsung Malaysia along side collaborating with Aina Mariah (VFX Influencer/Content Creator) on Sumsung S26 VFX Ads. I contributed in creating 3D motion graphic animation and vfx works.
Job Scope :
The task was to create a Company 3D animated sequence Logo
In the team, I made the 3D Environment for the sequence which was an animated environment from modeling to texture, animation, lighting and Render using Blender.
I also contribute in creating and editing the sound effects for the animation sequence using Krotos Studio and Premiere Pro.
Worked on a short film Vendetta as animation supervisor and 3d generalist for my final year at MMU. Which then was chosen to compete in short film competitions.
With the project being a combination of cgi, vfx and live action. I worked on the cgi part of the film. I contributed as entvironment and assets modeler, texture artist, rigging for mecha robot, some fx smoke simulation and also animation.
Job Scope :
Created 3D Environment for a scene to display on LED screen theatre play by TAMU club MMU
Job Scope :
Also worked on some character animations and rigging then impirting them to Unity for testing
Worked on 3D assets for mobile game - modeling and texturing Using Blender and Substance Painter
Importing assets into Unity for test