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Rajvind Singh
Rajvind Singh
Asset & Environment Artist | 3D Artist šŸ‡²šŸ‡¾
Selangor, Malaysia

Summary

Hello, I’m Rajvind, a 3D artist based in Malaysia, specializing in asset and environment creations for games and films. My skill sets range from modeling, sculpting, material creations, texturing and lighting.

My goal and dream job is to create, contribute, and collaborate on amazing projects with artists worldwide, grow into an amazing artist, and one day to share knowledge and grow with future creatives.

Skills

Look DevelopmentRendering3D Animation3D ModelingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingUV MappingHigh-poly ModelingPBR Texturingprops3D Environment3d Assets

Software proficiency

Maya
Maya
Arnold
Arnold
ZBrush
ZBrush
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Quixel Megascans
Quixel Megascans
DaVinci Resolve
DaVinci Resolve
After Effects
After Effects
Premiere
Premiere
Photoshop
Photoshop
Xgen
Xgen

Reel

Productions

    • Commercial / Advertisement
      Samsung Pocket Assistant VFX Ads
    • Year
      2026
    • Role
      VFX Artist
    • Company
      Samsung Malaysia
    • Movie
      DBay Intro Animated Sequence
    • Year
      2026
    • Role
      3D Environment Artist / CG Artist
    • Company
      DBay Film Factory
    • Movie
      Vendetta (Award Winning)
    • Year
      2025
    • Role
      Animation Supervisor, Lead 3D Artist
    • Company
      Weml Productions
    • Music Video
      Sorak Sorai
    • Year
      2025
    • Role
      3D Environment Artist
    • Company
      TAMU

Experience

  • Visual Effects Artist at Samsung Malaysia (Freelance)
    Cyberjaya
    March 2026 - March 2026

    Worked for Sumsung Malaysia along side collaborating with Aina Mariah (VFX Influencer/Content Creator) on Sumsung S26 VFX Ads. I contributed in creating 3D motion graphic animation and vfx works.

  • 3D Environment Artist at DBay Film Factory (Freelance)
    Cyberjaya
    August 2025 - February 2026

    Job Scope :

    The task was to create a Company 3D animated sequence Logo

    In the team, I made the 3D Environment for the sequence which was an animated environment from modeling to texture, animation, lighting and Render using Blender.

    I also contribute in creating and editing the sound effects for the animation sequence using Krotos Studio and Premiere Pro.

  • Vendetta (Award Winning) - Short Film at Weml Productions
    Cyberjaya, MY
    October 2024 - July 2025

    Worked on a short film Vendetta as animation supervisor and 3d generalist for my final year at MMU. Which then was chosen to compete in short film competitions.

    With the project being a combination of cgi, vfx and live action. I worked on the cgi part of the film. I contributed as entvironment and assets modeler, texture artist, rigging for mecha robot, some fx smoke simulation and also animation.

  • 3D Artist at Multimedia University
    Cyberjaya, Malaysia
    December 2024 - January 2025

    Job Scope :

    Created 3D Environment for a scene to display on LED screen theatre play by TAMU club MMU

  • 3D Artist at Alva Productions (Intership)
    Johor Bahru
    August 2024 - October 2024

    Job Scope :

    Also worked on some character animations and rigging then impirting them to Unity for testing

    Worked on 3D assets for mobile game - modeling and texturing Using Blender and Substance Painter

    Importing assets into Unity for test